In the past six years, we’ve
visited Disney World three times and now I can finally scratch Test
Track off my bucket list. Although it originally opened in 1999
(replacing World of Motion) it was fully another decade before I took
my daughter. In 2009, she was four years old and beaming with anticipation as we
walked up to the gate. However, we were denied entry when they measured her
height and found she was just shy of the mandatory 40 inches. In fact, it was so
close that her hair bow was actually above the required stature but the two
attendants steadfastly refused admittance. I quipped that I thought it was
supposed to be the “Happiest Place on Earth” but they obviously didn’t care.
They suggested I ride it alone, but as a sign of solidarity I refused. It didn’t
seem fair for me to ride it without her.
Three years later we returned and I
was looking forward to experiencing Test Track since my daughter was
now more than tall enough. Those arrogant employees could shove their trading
pins where the sun doesn’t shine! But as fate would have it, Test Track
was being retooled and was closed for nearly the entire calendar year. To make
matters worse, we missed the re-opening on December 6, 2012 by less than a
week.
So when we planned to return in
2015, I made sure there would be nothing stopping us from finally riding it. To
that end, my wife even reserved Fast Passes for it.
As it happened, that was probably
the smartest decision we’ve ever made on vacation. That’s because despite
continuing price increases, attendance was at record levels. On Thanksgiving
day, Magic Kingdom was at capacity and people were being turned away. This meant
that transportation (bus, boat and monorail) between the parks took the better
part of an hour and wait times for most attractions was two hours. And judging
by what I saw, I believe Disney is the only place a grown man can wear mouse
ears without ridicule.
Just last year, Disney retrofitted
all its properties with Radio Frequency (RF)-controlled wrist bands at a cost of
$1 billion. These “Magic Bands” contain
all the information needed to access everything from your meals, hotel rooms and
park tickets. As someone who makes his living in Information Technology, I can
only imagine what a logistical nightmare it must have been. However, it worked
flawlessly for us the entire seven days we were there. And despite the draconian
overtones and privacy fears, they seemed to be universally embraced.
I mention the Magic Bands because
they’re an integral part of the Test Track experience. You start by
swiping your wrist in front of the admission turn stall and a green glowing
Disney symbol lets you proceed. If it turns blue, as it did with some patrons,
there’s a problem.
With our Fast Passes, we strolled
on in past the seemingly endless line of poor, unfortunate souls who were having
to wait in the “Standby” area. Their envious glares were quite satisfying and it
seemed that the combined effects of exhaustion, eternal waiting, and
claustrophobic environments was the perfect mix for more than a few of the
meltdowns we witnessed throughout the holiday week. I mentioned to my wife that
I certainly couldn’t work at Disney and remain cheerful during events like the
“Magic Hours” where the parks don’t close until 2 a.m. Among the reasons
speculated for the employees’ ability to maintain such a jolly disposition was
either Prozac, Mind-Control or both.
The first place you enter in
Test Track is a lobby of sorts where there’s a Chevrolet concept car on
display. Called the “TRU” this small Chevrolet is purportedly a platform for
future vehicles although it looks remarkably like the 2016 Cruze. According to
the placard on the display stand, the TRU “combines sedan-sized functionality in
performance coupe form”. It also states that creating prototypes like this lets
designers “explore exciting new styling ideas and groundbreaking technologies.”
Semantics aside, the TRU is clearly aimed at achieving low emissions instead of
high horsepower. This point is underscored again further into the Test
Track experience when I’m penalized for favoring power at the expense of
efficiency.
The next area has a couple engines
on display although there are no descriptions to compliment them. One is clearly
a V-6 and the other is a turbocharged four-cylinder. Regrettably, the line moves
too quickly for me to accurately scrutinize them for identifiable
characteristics. Here too, Chevrolet has chosen to showcase smaller, more
environmentally-friendly engines as opposed to the larger eight-cylinder
variants that are so popular in their line of trucks and sports
cars.
Shortly thereafter, we’re shuffled
into a large room with rows of computer terminals. Here, we’re persuaded to
believe that we’re Chevrolet engineers and encouraged to design our own car. A
basic template is presented and we’re given 4 minutes to go from a blank sheet
to a fully functional production car. I think a similar process might have
explain what went wrong with the Chevrolet Spark.
Using a touch-screen, I drag my
finger across the car creating the most rakish, aerodynamic shape I can muster.
After that, I’m presented with a basic blueprint of the car from which I can
choose the following attributes: Capability, Efficiency, Power and
Responsiveness. As expected, Efficiency is inversely proportional to Power,
with it dropping the more I dial-up Power. Regardless, I choose the biggest
motor available, one described as a “muscular gas engine” with “plasma
micro-turbines” to “provide maximum power”. Unfortunately, here’s where reality
falls off a cliff. Up until now, and throughout the rest of the Test
Track presentation, there’s a certain believability throughout the whole
design process. But “plasma micro-turbines”? That sound like some Sci-Fi prose
dreamed up by Ray Bradbury. Chevrolet could have simply substituted “electric
micro-turbines” and it would have been both futuristic as well as believable.
On a scale of 0-100, the most power
I’m able to program is 82 with efficiency have fallen to a middling 26 (or what
your average cement truck gets). It’s at this point I nervously look over my
shoulder to make sure neither Ralph Nader or Al Gore is standing behind me. It
should also be noted that Test Track seems to borrow heavily from the
Fast & Furious fundamentals which preach that the more scoops,
vents, and wings the vehicle is festooned with, the faster it becomes. As such,
my final product looks like a car fused with an Airbus A320.
It’s finally time to board the
Test Track vehicle which is a small, six-passenger slot-car. It’s
painted royal blue with a gold Chevrolet emblem on the front and is supposed to
be a simulation of the ride you designed. All jokes aside, the Test
Track platforms are actually pretty state-of-the-art. Each “SimCar” possess
not one, but three onboard computers which continually monitor and adjust
hundreds of different settings. According to Disney, that’s more processing
power than even the Space Shuttle. They’re also completely made from composite
materials, like kevlar and carbon fiber, to keep the tinsel strength up but the
weight down. Official horsepower is quoted at 250 which was set when the ride
debuted in 1999. At that time, the Pontiac Grand Prix GTP had 240 hp and General
Motors though that was an adequate amount to be exciting, yet still safe. With
that horsepower, and the SimCar’s lightweight, it can accelerate from 0-65 mph
in just 8 seconds even carrying six full-size adults. That makes it the fastest
Disney Attraction, beating out both Rock ‘N’ Roller Coaster and Expedition
Everest.
However, the Imagineers also placed
a priority on stopping ability so all SimCars are equipped with six individual
brakes. Even more amazing, each car is designed to last 1,000,000 miles and
routinely clocks 50,000 miles annually. That lets the fleet of 25 cars service
1,200 guests per hour.
As the ride begins, a series of
tests simulating the four qualities chosen at the beginning (Capability,
Efficiency, Responsiveness and Power) is undertaken. The first is a 15-degree
hill, which admittedly doesn’t sound like much, but is actually a three-story
incline. This is followed by a gratuitous plug for OnStar as the vehicle
supposedly connects with it and relays information. We’re then whisked through a
virtual rain/snow storm and our car skids to a halt. After it begins going
again, an LED lightning bolt strikes near our car. These artificial weather
hazards are funny because real instances shut the ride down. Given the electric
nature of Test Track, the ride is stopped if lightning is identified
within a five mile-radius or it is raining. And since nearly half of the ride is
outdoors and Florida is prone to hurricanes, it was designed to survive winds of
up to 200 mph.
The next segment has us
breezing past a futuristic city and the results are displayed from the
“Capability” test. Truthfully, the input from the riders is not used and is
academic at best, but it continues as part of the flimsy narrative. In the
following “Efficiency” portion, the cars are laser-scanned for maximum fuel
conservation and not surprisingly, mine flunks right out, coming in dead last.
To my chagrin, the lavender van my daughter designed (which I criticized as a
four-wheeled Purple People Eater) places first.
The third test, “Responsiveness”
sees our car zipping through several hairpin turns as we hold on for dear life.
As we swing into a dark tunnel, a laser-projected 18-wheeler semi appears
directly in front of us, causing a whiplash stop. The scene is so vivid and
realistic that my wife’s sister refused to ride it again. On the plus side, my
car does much better here, taking second overall.
Finally, we’re to my favorite part
of the ride which is the “Power” test and, most importantly, the one my car
finished first at. Our Sim-Car comes to an abrupt halt, preparing us for the
violent velocity ahead. Then, it suddenly lunges ahead as the full 250
horsepower is activated. And that’s what makes electric vehicles so thrilling is
that maximum output is available immediately, unlike combustion-based engines
which have to gradually spin-up before generating peak energy. The electric
aspect is nice also in that it doesn’t create the toxic, eye-watering emissions
generated by the gasoline-powered go-carts at Tomorrowland
Speedway.
We shoot down a corridor with
flashing purple arrows like a rocket launching from a silo. Suddenly, we burst
through and are on the outside portion of the track, diving deep into a right
turn. The track then flips back to the left at a wide, fifty-degree radius. At
this steep angle, the loading g-forces make the 65 mph speed feel like 90 mph.
There’s an old automotive trope used to describe a car’s stellar cornering as
“handling like it’s on rails”. In this case, such an overused cliché is truly
appropriate since it really is on rails. And it also underscores the hyperbole
employed by journalists to convey a point, since no production car could
realistically approach those limits. Incidentally, Disney lore has it that Test Track was originally designed
to accommodate speeds of 95 mph on the outside section of the track. However,
officials vetoed it given safety concerns and Florida’s maximum speed limit of
65 mph. Alas, one can only imagine how breathtaking Test Track would be
at 95 mph.
As we approach the end of the back
straight, there’s a huge digital sign showing our speed. When we pass it, a
camera flashes a bright light, taking our picture. But unlike Florida’s infamous
Red Light Cameras, this is one Photo Radar device we won’t get a ticket from.
Sadly, it also signals the end of the 5 1/2-minute thrill ride. We glide back
into the Test Track pavilion greeted by throngs of anxious patrons
eager to take our place.
We unbuckle and walk out into the
adjoining Chevrolet showroom which is filled with all manner of bowtie
offerings. There’s a Silverado in one corner and a Malibu in another. A 2016
Sonic RS Turbo catches my eye and I walk over for a closer look. I wince as I
see several toddlers climbing on it like a Jungle Gym. Their parents are nowhere
to be seen and one is using the backseat as a trampoline while the other is
furiously opening and slamming the doors. Not to be outdone, yet another is busy
cramming gummy bears into every possible receptacle. Unfortunately, the Sonic RS
Turbo is the sole Sport Compact offering from Chevrolet and is an anemic
replacement for the 260 hp Cobalt SS which departed in 2010. The Sonic’s
standard engine is a 1.8-liter four-cylinder generating 138 horsepower or you
can opt for the “Sporty” 1.4 turbocharged four-cylinder with the same 138 hp.
Unbelievably, GM is even hawking an official Stage Kit (p/n: 23233811) for $999
that adds 10 hp and 15 tq. Twenty years ago, 150 hp made for brisk acceleration
in a sports coupe, but now you’ll be run over by a grandma in a V-6 Camry.
Drawing most of the attention is a
2015 Camaro SS. I give props to Chevy for advertising the gas-guzzling model
which flies in the face of their eco-friendly ethos. However, I’m disappointed
that it’s not the more-desirable 2016 model with the lightweight Alpha platform
and 455hp Corvette V-8. In fact, given that the new Camaro’s combined fuel
economy is up 20% over the 2015 model, you’d think they would be keen to
advertise it.
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